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Dark elf codex 8th edition
Dark elf codex 8th edition











dark elf codex 8th edition dark elf codex 8th edition

For a more aggressive list, you may want to pass over them. I use these guys in my gunline lists and force the enemy to wade through the bolts to get to me. This makes the Darkshards an excellent unit for a Dark Elven gunline army, being decent in melee as well as range. This makes them deadly when you concentrate volleys on lightly armoured troops. Repeater crossbows have a 24″ range, cause a Strength 3 Armour Piercing hit and can take a -1 To Hit penalty to double tap. For 13 points, you have a Bleaksword armed with a repeater crossbow which still works the same as in the last codex. Parry saves just don’t do enough to help you win combats which means something else has to save the day.Īnother unit that has undergone a price increase and a name change, these are your classic Repeater Crossbowmen. Personally, I would almost never take these guys. These means they are slightly more survivable in exchange for being a lot less deadly. Not taking spears mean they lose the ability to fight in 4 ranks as a horde, but gain access to a 6+ parry save in close combat. They cost the exact same and have the exact same stat line. These are Dark Elf Spearmen who have decided to use swords instead of spears.

dark elf codex 8th edition

I usually take a big block of 50 in games over 2000pts and they always perform well. They will hold their ground if the BSB and General are nearby. Being able to fight in 4 ranks means you can get a lot of re-rolls from Always Strikes First and Murderous Prowess if you take a horde of 40+. They now automatically get shields giving them a total armour save of 5+.

#Dark elf codex 8th edition full#

They now cost 9 points apiece and the full command options now total 30 points. I’m not sure why they changed the name of these guys but they are your classic Dark Elf Spearmen with a couple special rules and a long-deserved points increase. Not a game changer but definitely pushes the idea of aggressive Dark Elf melee armies. Murderous Prowess – Being seasoned killers, Dark Elves get to re-roll all rolls of 1 To Wound. Hatred (High Elves) – Dark Elves no longer have Eternal Hatred but this does ensure that they still get re-rolls against High Elves in the first round of combat. Also eliminates a major advantage once held by the High Elves. First thing of note is the three universal special rules that ALL dark elves get.Īlways Strikes First – This means the Dark Elves will strike first and often get re-rolls to hit which against most enemies means hitting 89% of the time. I have decided to write a review of the codex, starting with the Core Units. Since my last post I have begun playing Dark Elves using the 7th Edition codex and have played multiple battles using the new 8th Edition codex.













Dark elf codex 8th edition